September 1, 2024 In devlogs
Devlog 24: Enhancing Combat and Economy Systems
Hello dear people, hello after a 2-month break! A lot has happened in the meantime, both with me and the game.I moved to another house! So, July was a busy
By invisdev September 1, 2024 In devlogs
Hello dear people, hello after a 2-month break! A lot has happened in the meantime, both with me and the game.I moved to another house! So, July was a busy
By invisdev August 28, 2024 In lore
In the age of legends, when the world was young, Elondria was shaped by the divine beings known as the Elders. These wise and powerful entities fostered the growth of
By invisdev July 1, 2024 In devlogs
Hello everyone,Welcome to Devlog #23 of our single-player RPG, Tales of Elondria. As you may have noticed, I’ve decided to publish monthly devlogs rather than weekly ones to provide updates
By invisdev May 27, 2024 In devlogs
Hello everyone, and welcome to devlog number 22 for Tales of Elondria! This marks the first devlog for version 0.2 of our 2D single-player RPG.Debug ConsoleI’ve been working on some
By invisdev May 20, 2024 In devlogs
Welcome to Devlog 21 of Tales of Elondria. After being a lazy adventurer for a few weeks, I’m finally back with weekly devlogs, meaning weekly progress :). Load Game Feature
By invisdev May 13, 2024 In devlogs
Hello, dear followers of the development of Tales of Elondria! After a long time, I’m back with another devlog, number 20!If you’ve read the latest announcement I shared on the
By invisdev April 29, 2024 In announcement
I know I haven’t been posting a devlog for the last few weeks. The reason is that I was abroad for 2 weeks, and when I came back, my daughter
By invisdev April 9, 2024 In devlogs
Hello all, welcome to another weekly devlog of Tales of Elondria.As mentioned in last week’s devlog, I am almost done with the version 0.1 build. During the last two weeks,
By invisdev April 1, 2024 In devlogs
Welcome to another devlog of Tales of Elondria. This week was another good one.I was able to finish the first iteration of the character creation screen. Now you can see
By invisdev March 25, 2024 In devlogs
Welcome to devlog number 17 of Tales of Elondria. Another week has passed by, and I am a step closer to finishing up version 0.1. After last week’s devlog, I
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