March 25, 2024 In devlogs
Devlog 17: Biome Finalization and UI Enhancements
Welcome to devlog number 17 of Tales of Elondria. Another week has passed by, and I am a step closer to finishing up version 0.1. After last week’s devlog, I
By invisdev March 25, 2024 In devlogs
Welcome to devlog number 17 of Tales of Elondria. Another week has passed by, and I am a step closer to finishing up version 0.1. After last week’s devlog, I
By invisdev March 19, 2024 In devlogs
Hello everyone, welcome to devlog 16 of Tales of Elondria, a single-player RPG where you can be anyone!This week, to get some “inspiration,” I played some games. The popular ones
By invisdev March 11, 2024 In devlogs
Hellooo, welcome to Devlog 15 of the single player RPG Tales of Elondria. Small Adjustments Instead of “Good” I started using “Uncommon”, so now the rarity types go as “Common”,
By invisdev March 4, 2024 In devlogs
Hello beautiful people! After a 2-week break, I’m super happy to share the newest devlog with you.The last two weeks have been crazy for me and my missus, having to
By invisdev February 19, 2024 In devlogs
Hello Elondrians, welcome to yet another devlog: Devlog #13.For most of last week, I was busy with the website 🙂 I set it up properly, including the merch. You can
By invisdev February 12, 2024 In devlogs
Hello Elondrians,Welcome to the 12th Devlog of the single-player RPG Tales of Elondria.This week, I was able to implement a feature and also get the first-ever original soundtrack for Tales
By invisdev February 3, 2024 In devlogs
Hello Elondrians, it’s time for the weekly devlog #11.This week was fruitful, and I accomplished more than usual.Firstly, I spent most of the week listening to hundreds, if not thousands,
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